In today’s issue we look at Ubisoft’s mobile game strategy, the IPs it works with and how its studio acquisitions have turned out. Our regular roundtable podcast is here too, and be sure to check out our round-up of headlines from across the industry.
In this issue, we’re making sense of the new, unexpected twist in the Microsoft-Activision Blizzard saga regarding the sell-off of cloud game streaming rights to Ubisoft, and whether this will finally be enough to appease U.K. regulators.
In this issue, we’re discussing Ubisoft’s ongoing struggles and what it might take for the company to turn its business around.
We discuss the future of Ubisoft as the French publisher tries to diversify its gaming portfolio and explore new business models.
Why is Voodoo uniquely positioned to pursue blockchain gaming and are they likely to succeed? What’s next for Ubisoft and why are they underperforming? We dive into the latest game business news with Aaron Bush, Anil Das-Gupta, and your host Maria Gillies.
There’s been a recent trend of VC-backed studios being funded specifically to build within the Roblox ecosystem. We examine the sustainability and viability of such a model through a series of interviews, and also round up this week’s news.
We dive deep into the recent launch of Panic’s Playdate, the rumors surrounding a Ubisoft/PE buyout, and Playstation’s announcement of a new games preservation team.
Plus we cover Ubisoft’s recent NFT launch and share some of this week’s best reads and this week’s top news headlines
Plus we analyze Goodgame Studio’s recent 3rd party publishing strategy and round up this week’s top news headlines.
Plus we analyze Sumo’s acquisition by Tencent, revisit Merge Games, and discuss the growing trend of gaming + consumer tech.