In this issue, we’re discussing the launch of Bethesda’s Starfield and what the sci-fi epic means for Microsoft, Game Pass, and the future of the Xbox gaming ecosystem.
In this issue, we’re making sense of the new, unexpected twist in the Microsoft-Activision Blizzard saga regarding the sell-off of cloud game streaming rights to Ubisoft, and whether this will finally be enough to appease U.K. regulators.
In this issue, we’re discussing Apple’s most recent legal victory in its long-running antitrust feud with Epic Games and the current state of App Store policy.
In this issue, we’re reviewing Unity’s generative AI ambitions and discussing how the company’s early embrace of the technology could be an advantage.
In this issue, we’re reviewing Square Enix’s Q1 FY2024 earnings and discussing to what extent PlayStation exclusivity for Final Fantasy XVI hurt both the game’s initial launch sales and potentially its long-term prospects, too.
In this issue, we’re taking a look at the current portable gaming console market amid reports of Nintendo’s next Switch arriving in 2024 and a host of new competitors challenging the Steam Deck.
In this issue, we’re taking a look at Capcom’s most recent earnings announcement and discussing the company’s remarkable turnaround over the last decade.
In this issue, we’re analyzing various ways Marvel Snap developer Second Dinner has addressed the popular CCG’s card acquisition hurdles in 2023 and the effects these changes are having on the game.
In this issue, we have the second half of our two-part live service analysis on Bungie’s Destiny and its gradual evolution into one of the most monetized mainstream games in history.
In this issue, we’re diving into the future of Xbox Game Pass and trying to answer the crucial question of whether subscription gaming, as Microsoft envisions, will be a net benefit for the industry.