Dissecting the Influx of Activision Blizzard News
In this issue, we’re dissecting the flood of Activision Blizzard news this past week, including its most recent earnings announcement, some major changes in O... Read more.
How Bungie Lost the Plot With Destiny’s Live Service Model
In this issue, we have the first of a two-part examination of the underlying live service strategy of Bungie’s Destiny franchise and how its complex monetizat... Read more.
How Kick is Challenging the Future of Streaming
In today’s issue, we’re talking about the game streaming platform Kick, how it stacks up against Twitter, and why the market for gaming creators continues t... Read more.
Is Valve’s Generative AI Policy Too Restrictive?
In today’s issue, we’re discussing Valve’s restrictive approach to generative AI in game development and how it might affect the new technology’s adopti... Read more.
Can Web3 Gaming on Mobile Succeed?
In this issue, we explore the state of web3 gaming on mobile — including a few examples and lessons learned — and ask whether mobile platforms present a hea... Read more.
Has Ubisoft Hit the Bottom?
In this issue, we’re discussing Ubisoft’s ongoing struggles and what it might take for the company to turn its business around.... Read more.
What Apple Vision Pro Means for Gaming
In this issue, we take a look at Apple’s new Vision Pro headset and what it could mean for the XR gaming industry.... Read more.
Sony’s Live Service Gamble
This issue, we’re discussing Sony’s major live service push and the risks it poses when compared to its tried-and-true single-player.... Read more.
EA And Take-Two Offer A Glimpse At Their Live Service Futures
This issue, we’re discussing Electronic Arts and Take-Two Interactive’s most recent earnings reports and what they say about each companies’ live service ... Read more.
The Key Takeaways From Tears Of The Kingdom
This issue, we’re discussing the stunning success of The Legend of Zelda: Tears of the Kingdom and how Nintendo’s repeat masterpiece provides valuable lesso... Read more.