Playtika: Its Rise, Fall, and What’s Next
In today’s issue, we take a close look at Playtika‘s past, its recent SuperPlay acquisition, and where the firm can go next. In our latest podcast episode, ... Read more.
What’s Going on at Unity?
In today’s issue, we explore Unity’s current state and possible future. There’s also two new podcast episodes, a fresh batch of hand-picked content worth ... Read more.
Private Equity’s Interest in Work-for-Hire
In today’s issue, we look at work-for-hire development and examine why private equity firms are increasingly interested in it. We also discuss the success of ... Read more.
Not so Tiny Problems at tinyBuild
Today, we dive deep into tinyBuild, the publisher/developer behind many indie hit games, explore its past and present, and look into the prospects for its futur... Read more.
Where Gaming Meets AI
Today, we look at where investors are seeing the biggest opportunities in the new wave of AI advancements in gaming. Our latest podcast is about VCs and gaming ... Read more.
AppLovin: From Loved to Unloved to Loved Again
Today, we dive deep into AppLovin’s business history, outlook, and share our opinion on what’s next for the company. There’s also web3 talk in our latest ... Read more.
Embark: A Technology-First Studio
In today’s issue, we go deep on Embark, the studio behind competitive FPS The Finals, find out how to succeed in MENA in our latest podcast, and have a look a... Read more.
World of Warcraft’s Season of Discovery – and its Future
Today we look at the present and future of World of Warcraft, discuss the state of UGC gaming in our podcast and dive into sleeper hit Enshrouded, our Game of t... Read more.
Lessons from Blox Fruits on Roblox
Today we look into what made Blox Fruits a Roblox hit, the state of gaming VC and there’s also a handpicked selection of Content Worth Consuming.... Read more.
Our Predictions for 2024
Today we’ve prepared predictions from our partners, contributors and consultants for the year ahead. Also, tune in for our regular weekly round table.... Read more.