How to Reduce Churn and Keep Players Playing
Keeping players playing is getting harder as player attention fragments and expectations rise, so understanding churn has become a core live-ops competency. Host... Read more.
Listening to Players at Scale
Host Devin Becker sits down with Tom Gayner, CEO of Levellr, to dig into what it actually looks like to listen to players at scale, and how to... Read more.
Building AI Tools for Roblox Creators
Host Devin Becker sits down with Nicolas Vizioli (Founder of Lemonade) to unpack what “AI coding for UGC in Roblox” actually looks like in practice,... Read more.
How Game Devs Use AI Today
How games are using AI today, separating real production wins from the hype.... Read more.
The State of Gaming in 2026 (with Sensor Tower)
Host Devin Becker sits down with Sam Aune (Gaming Analyst at Sensor Tower) to break down Sensor Tower's State of Gaming 2026 report, which covers the current... Read more.
AAA Publisher Struggles, Roblox’s Growth and Transmedia Success
After a volatile few months across games, tech, and public markets, it’s time for a grounded check-in on where the industry actually stands. Host Devin Becker is... Read more.
Why UGC Creators Need Webshops Too
The direct-to-consumer (D2C) model is expanding beyond traditional webshops and into the world of user-generated content (UGC), especially on PC and console. In... Read more.
How AI Continues to Reshape Game QA
Generative AI has made major leaps since we last explored its use in game QA, and this episode dives into how that progress is reshaping the field. Host Devin Becker... Read more.
Pushing Frontier Tech in Gaming
Pushing the boundaries of what's possible in gaming often means embracing unproven technologies and building in the fog of innovation. In this episode, host Devin... Read more.
The Present & Future of Digital Tabletop RPGs
As digital platforms evolve, so too does the business of tabletop RPGs (TTRPGs). In this episode, host Devin Becker sits down with David Scott, CEO of Evil... Read more.



