What Netflix Wants to Do with Cloud Gaming
In this issue, we’re examining Netflix’s cloud gaming ambitions in light of its new experimental streaming test and how the company might be poised to succeed where others have failed.
In this issue, we’re examining Netflix’s cloud gaming ambitions in light of its new experimental streaming test and how the company might be poised to succeed where others have failed.
In today’s issue, we’re talking about the game streaming platform Kick, how it stacks up against Twitter, and why the market for gaming creators continues to see new challengers.
In this issue, we take a look at Apple’s new Vision Pro headset and what it could mean for the XR gaming industry.
This issue we’re dissecting Riot Games’ defense of esports amid the competitive gaming industry’s ongoing struggles.
We take a look at sports betting in the context of the struggling esports business. Does it present a path to profitability or is it a risk not worth taking?
Epic released the Epic Games Store’s 2022 numbers (in much the same as Steam does). In this issue, we take a look at the store’s past performance and analyze Epic’s strategy forward based on this year’s numbers.
Embracer reported earnings last week, and we take a look at the company’s board game division’s performance. We also teased our latest deconstruction on Brawl Stars.
Chess.com had an explosive month in January, so much so that it crashed servers. We spotlight this $100M revenue per year company and its unique approach to building an “everything store” for chess.
With a new theme park and movie on the horizon, 2023 is shaping up to be a big year for Nintendo. In this week’s issue, we explore how the company faired in 2022 and what to expect in the year to come.
While it’s Apple’s 30% tax that often gets the headlines, this week Apple announced it would let developers institute more flexible pricing structures. We dive into what this means, why it happened, and what we think might come of it.
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