30 Years of Gaming at LEGO

30 Years of Gaming at LEGO

Gaming at LEGO turned 30 last year. The company noted the milestone in its record 2025 results (DKK 83.5B in revenue, up 12%, at a 26% operating margin), where “Gaming at LEGO” covers both digital and physical products: from AAA games on consoles to gaming-IP bricks on the shelf. For most, LEGO is best known…

Ananta

NetEase’s Ananta and The Future of Gacha

Today, we talk about Ananta, NetEase’s upcoming F2P open-world RPG, rumoured to feature no gacha mechanics, and what this move could mean for the company and the future of the genre. In our latest podcast episode, we discuss the “TikTok of Games” and dive into the possible future of on-chain creator earnings. Lastly, we bring you this week’s top news items as well as a fresh batch of content worth consuming.

UGC Games

The State of UGC Games in 2025

In this episode, host Devin Becker welcomes fellow Naavik host and consultant David Taylor to discuss insights from Naavik’s recent State of UGC Gaming deep dive and beyond. We discuss how leading UGC platforms are evolving and where they face the most promise and challenges, from Roblox’s growing ad and brand integrations to Fortnite’s challenge of escaping its battle royale roots. …