Game7, a community formed to accelerate the adoption of Web3 gaming, recognized that there had to date not been a comprehensive overview of the entire Web3 ecosystem, and decided to do something about. On November 13th, they released the very first truly comprehensive study that covers the past 6 years of Web3 gaming, using objective…
Neil Long used to be responsible for app rankings on the Apple iOS Store before founding Mobilegamer.biz, a site aimed at increasing mobile games coverage. Jason Schreier is a long standing games journalist with a career spanning Wired, Kotaku, and now Bloomberg News famous for exposing industry crunch and lobbying on behalf of the developer, and depending on who…
This quarterly web3 report emerges in the middle of the crypto winter that began in early 2022. There are still a number of first generation web3 games hanging on with a mix of bots and die-hards, but there have been very few impactful game releases for some time. We’ve also seen a pull-back in venture funding, and many ambitious games are still expectedly taking a long time to see the light of day.
Chris Bell and Stephen Bell have been involved in several defining games like Journey, Sky: Children of the Light, What Remains of Edith Finch, and Blaseball. However, their new project is tackling a whole new level of ambition. In this episode, Naavik co-founder Aaron Bush joins the Bell brothers to discuss their new company Gardens,…
In this issue, we ask different gaming VCs how they’re thinking about the current climate in game investing, what they’re spending their time on, and what makes them excited for the future.
Holly Liu is the co-founder of Kabam and now managing partner and co-founder of PKO, a collective investing in tech and entertainment. Phylicia Koh is a partner at Play Ventures, a games VC with ~$250M AUM.
Today we learn how these two phenomenal games people founded funds, exited companies, and ascended to partner as well as a definitional layout of the structure of the investing world. Furthermore we shade this all under the fundamental reality that venture capital is still very much a “boys club” and the games industry deeply struggles to ensure gender equality across a variety of dimensions.
In this issue, we analyze the plethora of MMOs receiving VC investment and why the genre is enjoying so much renewed interest as of late.
How does raising venture capital affect studio operations and exit strategies? How has generative AI delivered playtesting workflow efficiencies? We dive into the latest games business news with Aaron Bush, Sebastian Park, and your host Maria Gillies.
In this issue, we look at gaming VC fund sizes and take a broader look at each’s place in the market. Fund sizes have grown to reflect a frothy market but also a real opportunity ahead.
In this episode, Patrick Lee – founder and managing partner of Top Corner Capital – joins Naavik co-founder Alex Takei to discuss: What is venture debt and where did it come from (turns out, it’s 20% of the venture market). Also how is it different from venture capital, as well as who should raise it, and when.