Helldivers, Xbox, and the New Exclusivity
Today we look at Sony’s PC hit Helldivers II and the changing rules of console exclusivity, plus there’s our latest podcast and Game of the Week.
Today we look at Sony’s PC hit Helldivers II and the changing rules of console exclusivity, plus there’s our latest podcast and Game of the Week.
In this week’s Roundtable, the squad gives an update on Baldur’s Gate 3’s success metrics and Dark and Darker’s continuing renegade journey. We explore the seeming free fall of Free Fire through Sea Limited’s expansion struggles. We dig into cloud streaming, with an update on the PlayStation Portal and Microsoft handing streaming rights for Activision…
This issue, we’re discussing Sony’s major live service push and the risks it poses when compared to its tried-and-true single-player.
This issue, we’re discussing the age-old rivalry between Microsoft and Sony in the context of Xbox’s regulatory issues and PlayStation’s stunning hardware success.
It was a busy week. PlayStation’s earnings results put Xbox’s to shame. EA Mobile announced the sunsetting of Apex Legends Mobile and Battlefield Mobile. Sea Limited is spinning off Phoenix Labs. And more!
The last few weeks have been a constant flurry of news from Japan’s largest game developers. We look at a combination of Nintendo Direct, Playstation State of Play and The Tokyo Game Show.
PlayStation’s ambitions continue to expand past console, subscription, and cloud — its lates acquisition is Savage Game Studios, which was reportedly working on AAA mobile shooter. We examine Sony’s perspective on the acquisition.
A decline in growth in the console market is looming. But the silver lining is that the strategy for the two gaming giants, Microsoft and Sony, remains the same. We examine the causes of these declines and offer optimism for the mid- to long-term.
Ahead of Summer Game Fest next week, Sony previewed its State of Play. This week, we analyze Sony’s evolving live service and cross-platform strategy in context of their full year earnings.
Xbox and PlayStation have announced their intentions to build immersive ad experiences into their respective platforms. Why now? And what does this mean for their subscription services?
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