New Horizons in Habit-Building Gamification
Reading Time: 5 minutes In today’s issue, we explore the growth of habit-building self-improvement apps in our new Deep Dive. We also discuss the state of pl... Read more.
New Horizons in Habit-Building Gamification
Reading Time: 37 minutes Gamification, in a nutshell, is taking gaming mechanics and applying them in a non-gaming context. The proper execution of gamificatio... Read more.
Redecor: Playtika’s Reverse Midas Touch
Reading Time: 5 minutes Targeting predominantly a female audience, Redecor, a home design game by Finnish company Reworks, couldn’t have launched at a better... Read more.
Redecor: Playtika’s Reverse Midas Touch
Reading Time: 25 minutes Redecor is a nicely polished game in the niche home design subgenre. However, the game shows long-term retention issues, and after bei... Read more.
Breaking Down Homa Games’ $100M Raise
Reading Time: 9 minutes Despite a market downturn and a generally sour sentiment on the state of hypercasual, Homa Games managed to raised a massive $100M roun... Read more.
Survivor.io: Will It Follow in Archero’s Footsteps?
Reading Time: 15 minutes What learnings has Habby drawn from Archero, and how have they been applied in Survivor.io? Can we predict Survivor.io's success or fa... Read more.
Free Fire: Bringing Battle Royale to the World
Reading Time: 57 minutes Free Fire is a battle royale game that has taken the world by storm. We take a look at what led to the game's rise, it's prominence in... Read more.
Genshin Impact: Deconstructing Mobile’s Next Frontier
Reading Time: 27 minutes This design deep dive is a collaboration between Tom Hammond, CEO at UserWise which is company providing live-ops tools, Eva Grillova,... Read more.