Breaking Down Diablo IV’s Fiery Launch
Reading Time: 10 minutes In this issue, we dive into the early success of Blizzard’s Diablo IV and how the ARPG series is approaching monetization.
Reading Time: 10 minutes In this issue, we dive into the early success of Blizzard’s Diablo IV and how the ARPG series is approaching monetization.
Reading Time: 13 minutes In this issue, we look at the state of the virtual and augmented reality market — how it’s shaking out as the metaverse hype subsides a bit, and what to expect from Apple and Sony.
Reading Time: 8 minutes
Diablo Immortal is turning out to be a great game with a ton of F2P nonsense. The loot box mechanics have sparked new discussion around ‘pay-to-win’ mechanics and building good player experiences on mobile. We also analyze the environmental impact of blockchain games in a deep dive with BITKRAFT.
Reading Time: 3 minutes In this Metacast episode, David Amor, Yon Raz-Fridman and Aaron Bush, join your host Maria Gillies to discuss the $100K cost required to max out a character in Diablo Immortal, and the implications of such a high price tag for Free-to-play games. The team also discusses Axie Infinity’s very first batch of UGC-driven games, and how Apex Legends’ mobile launch has faired thus far.
A gaming research, consulting,
and advisory firm.
Sign up to receive the #1 games industry newsletter. 100% insights, every week.
Sign up to receive the #1 games industry newsletter. 100% insights, every week.