Krafton’s Global M&A Strategy
Today, we discuss Krafton’s global M&A strategy, and our new podcast episode gives you a game industry market update. We also round up this week’s top news items and bring you a fresh list of content worth consuming.
Today, we discuss Krafton’s global M&A strategy, and our new podcast episode gives you a game industry market update. We also round up this week’s top news items and bring you a fresh list of content worth consuming.
Today, we look into Destiny: Rising, the first mobile entry in Bungie’s Destiny franchise, developed and published by NetEase. We also talk about UA financing in mobile publishing, and bring you the latest news and content worth consuming from around the gaming world.
The video game labor market is in crisis, and few understand it better than Amir Satvat. In this episode, host Alexandra Takei, Director at Ruckus Games, sits down with Amir, Tencent BD Director and founder of the world’s largest grassroots games career community, to break down the structural shifts reshaping the industry. From layoffs and shrinking remote roles to…
With the recent releases of 1047 Games’ Splitgate 2 and Remedy’s FBC: Firebreak, we decided to look into the current state of the PC/console FPS market and try to determine the degree to which new entrants can claim a share of it. In our new podcast episode, we continue the topic of shooters with Night Street Games, discussing the journey of building Last Flag, a 5v5 hero shooter. Lastly, we bring you this week’s top news items as well as a fresh batch of Content Worth Consuming.
Today, we look closely at Kepler Interactive, the publisher behind the hugely successful JRPG Clair Obscur: Expedition 33, diving into the company’s story and uncovering what lessons we might apply to the future of indie publishing. In a new podcast episode, we talk about the new direct-to-consumer strategies after the legal battle between Apple and Epic, and we also bring you the latest news from the past week, as well as a fresh list of Content Worth Consuming.
Today, we look at Ubisoft’s continued underperformance and why it is still going down the wrong path. In our latest podcast episode we talk about brand marketing in games, streaming, and parasocial relationships. There’s also this week’s top news and a fresh batch of Content Worth Consuming.
Today, we dive deep into Last War: Survival and the company behind it, First Fun. We also discuss the current state of web3 in our latest podcast episode, and we’ve curated a fresh list of Content Worth Consuming.
In today’s issue, we look at why so many Western game IPs are being made by Chinese mobile studios. In our latest podcast episode, we discuss the growing impact of transmedia and modding, and we also round-up this past week’s top news items.
Today, we explore Ubisoft’s current state and give our prognosis for its future. We’ve also gathered up the best content from around the games business in our Content Worth Consuming round-up.
Today, we look at Shift Up, which went public on the Korean stock exchange last week, raising $320M in the process. There’s also a new list of content worth consuming.
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