Lessons from Blox Fruits on Roblox
Today we look into what made Blox Fruits a Roblox hit, the state of gaming VC and there’s also a handpicked selection of Content Worth Consuming.
Today we look into what made Blox Fruits a Roblox hit, the state of gaming VC and there’s also a handpicked selection of Content Worth Consuming.
Big thanks to David Taylor for spearheading this essay — and to our OGRI partners for making it possible! To explore working with Naavik and David on your UGC games consulting needs, please contact us here. We’d love to chat. It was a massive year for user-generated content (“UGC”) games in 2023. New platforms launched,…
UEFN is gunning to be the next major Roblox competitor, but just how competitive is it? Today, your host, Alexandra Takei, Director at Ruckus Games, sits down with the founder of Bungie, Alex Seropian, now the current CEO of Look North World, and Amy Wu, the partner heading up the games and consumer practice at Menlo Ventures. Fortnite Creative…
In this week’s Roundtable, the squad tackles the contentious release of Call of Duty: Modern Warfare 3, scrutinizing Activision’s bold pricing strategy for what many see as DLC-sized content. We then shift gears to the evolving stances of various companies regarding live service games, including noting where we are in the trend’s hype cycle. The…
How do you build a dedicated Roblox studio? The answer: “hire your customer” according to the Co-Founders of Tiny Comet Emily Tierney and Anca Agapi. Your host, Alexandra Takei, Director at Ruckus Games, alongside the Tiny Comet team discusses building and running a studio where the average employee is under twenty years old, acquiring users on a platform that has 40M…
In today’s issue we delve into the world of Roblox with our view on Blade Ball, an example of successful UGC. Don’t miss our latest podcast, in which we discuss the hybridcasual deep dive we published a few weeks ago, and there’s also our weekly round-up of notable market news and investments.
We take a look at changes to Roblox’s Creator Marketplace and how the platform continues to empower independent developers.
Roblox’s gift card program is an interesting case study for the rest of the games industry — it circumvents the App Store tax, brings in new & repeat spend, and provides customer value. Should more games be looking at this ostensibly successful payment method?
In this issue, we cover Roblox’s solid earnings report and their foray into generative AI. We also round up this week’s news around PSVR2, Supercell, and Nintendo.
We reflect on our UGC learnings this past year, propose a playbook framework, and showcase expert opinions on the matter.
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