Jonathan Knight: The New York Times Games Strategy

Jonathan Knight: The New York Times Games Strategy

The New York Times is one of the world’s most recognized and respected newspapers, and has been in circulation since 1851. With almost 10 million subscribers (of which 8.6 million are digital-only), the Times has a huge audience and an even larger cultural impact.

But the Gray Lady isn’t content to just rest on her laurels and focus on news — other verticals in which the Times operates are product reviews (The Wirecutter), sports (through their 2022 acquisition of The Athletic), cooking and, of course, games. In addition to their 7 home-grown casual titles, the Times of course famously acquired viral sensation Wordle for “7 figures” in early 2022.

To talk more about the Times’ games strategy, your host Niko Vuori talks with Jonathan Knight, Head of Games at The New York Times.

Next Up w/ N3TWORK (Mobile Pivots to Web3)

Next Up w/ N3TWORK (Mobile Pivots to Web3)

Founded in 2012, N3TWORK Inc made its mobile gaming debut with Legendary Game of Heroes, a hit match 3 gameplay mobile hero collector RPG.

Today, N3TWORK Inc has fundamentally changed its tune and is pivoting the business from web2 to web3. Today, your host Alexandra Takei, sits down with Matt Ricchetti, President of N3TWORK Studios, a spin out from the merger of N3TWORK Inc with Forte. Backed by Griffin Gaming Partners and talent from legendary juggernauts like Zynga, Glu, and Kabam, what is N3TWORK’s strategy, what are they building, and what’s their perspective on the web3 in the bear?