Just about every game that integrates blockchain technology in some way is either on Ethereum, most likely via a Layer 2 solution such as Polygon or Immutable X, or is building on a more scalable but less decentralized Layer 1 chain such as Solana or Binance Smart Chain. Bitcoin, the granddaddy of blockchains, has not attracted much attention from game developers, and for good reason — on-chain transactions on Bitcoin are very, very slow. This is where the Bitcoin Lightning Network comes in. Originally conceived in 2015, the Lightning Network is designed to overcome the scalability issues inherent with Bitcoin by opening up a series of bidirectional payment channels without delegating custody of funds. In this episode, host Niko Vuori talks with Ben Cousens, the chief strategy officer at Bitcoin Lightning Network payment solutions provider Zebedee, about what the technology can offer game developers. 

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