Deep Dives
Deconstructing the frontier of video games
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Download Full PDF Report Sign up with your email address to receive the full PDF report, and sign up for Naavik Digest. We respect your privacy. This essay, spearheaded by Alex Summers, was first published in Naavik Pro. If you’d like to regularly receive deconstructions and market updates like this, make sure to sign up…
In this deconstruction of Love & Pies, we dig into how this game became such a strongly performing merge-2 game — including its major pivot, investment from Supercell, core game mechanics, and how it’s working to maintain high retention and rising RPD.
In this essay we conduct a mini-deconstruction on REVV Racing, an early web3 racing game made by Animoca Brands. We break down the game itself, as well as analyze the game’s token strategy and how it fits into a broader racing ecosystem strategy. Can the game go full throttle and reaccelerate its user traction? Let’s find out.
In this essay, we take a follow-up look at Animoca Brands. We analyze the company’s goal, growing portfolio, dig into three key projects, and discuss how the company may perform in the future.
In this deconstruction, we explore why Sorare has been able to grow and succeed while many other blockchain games have failed. We dig into the fantasy sports market, Sorare’s unique approach, the game design, the sustainability behind its economic model, how it benefits from web3, and advice for what’s next.
A year ago, Space Ape released Beatstar worldwide, and it has grown into the world’s most lucrative mobile rhythm game. The essay explores the significant changes the game has made to pull this off and discusses how it can still level up from here.
In this deconstruction of Crypto Unicorns, we dig into the team’s mission, the different upcoming game modes, assess what causes the various asset prices to move, discuss the governance flaws, and provide some recommendations for the future of the game.
Source: VentureBeat Forte and Naavik recently teamed up to provide ongoing deep dives geared toward helping game developers better build, launch, and scale successful and sustainable blockchain games. This is the second essay in our series, spearheaded by Maxime Eyraud. Designing and operating a game can be daunting enough in and of itself. Add to…
In this deconstruction of Diablo Immortal we take a look at the game’s launch and early performance trends, put it into perspective of the broader mobile RPG market, dig into the game and economy design, cover the key China risk, and discuss whether the game will be able to succeed at the level Activision Blizzard hopes it will.
Download The Full PDF Report Enter your email address to receive the full PDF Report , and sign up for Naavik Digest. We respect your privacy. This deconstruction of Free Fire was originally posted in Naavik Pro during March. Now, we’re excited to publish the full report for free, and, in collaboration with GameMakers, share…
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